When Academy Award-winning cinematographer Greig Fraser set out to light the tunnel scene in Project Hail Mary —the latest sci-fi epic based on Andy Weir’s bestselling novel and directed by Phil Lord and Chris Miller—he faced a challenge that would push the boundaries of visual storytelling in space cinema. Fraser, whose previous credits include Dune , The Batman , and Rogue One , described the film as his "most challenging" to date, particularly in creating a tunnel illuminated by simulated sunlight—a scene that required innovative lighting rigs, unconventional camera techniques, and meticulous collaboration with the production team. The result was a breathtaking sequence where Ryan Gosling’s character, Ryland Grace, walks through a 70-foot xenonite tunnel to meet Rocky, the film’s endearing alien. Fraser’s approach blended analog aesthetics with modern technology, drawing inspiration from deep-sea submersibles and 1970s sci-fi classics to achieve a look that felt both futuristic and nostalgically human.
- Greig Fraser used over 100 tungsten lights, pixel-mapped to simulate rotating sunlight through the 70-foot xenonite tunnel.
- He employed a rainbow filter to create multi-colored flares, establishing a visual motif throughout the film.
- The team shot with an Alexa 65 camera, vertically squeezed to enhance vertical lens flares and maintain an analog film texture.
- Fraser collaborated closely with production designer Charles Wood to balance light permeability in the tunnel’s interior finish.
- The tunnel’s lighting required front-lighting Rocky without emitting any light from the puppet itself, a technical feat involving puppetry and precise lighting control.
From 'Dune' to the Depths of Space: Greig Fraser’s Cinematic Evolution in 'Project Hail Mary'
Greig Fraser’s career trajectory reads like a who’s who of visually stunning blockbusters. His work on Dune (2021) earned him an Academy Award for Best Cinematography, while his contributions to The Batman (2022) redefined the superhero genre’s visual language. Yet Fraser reserves his highest praise for Project Hail Mary , calling it "the most challenging film I’ve ever done, by far." This isn’t merely hyperbole; the film’s tunnel scene—a pivotal moment where Ryland Grace first encounters Rocky—required an unprecedented fusion of practical effects, digital innovation, and artistic intuition. Unlike traditional space films that favor cold, desaturated palettes, Fraser and directors Phil Lord and Chris Miller opted for warmer tones, particularly oranges, to humanize the interstellar setting. "We wanted to avoid the sterile, clinical look of most sci-fi," Fraser explained in an interview with Variety . "There’s a warmth to this film that makes it feel more alive, more real."
The Genesis of the Tunnel: Designing a Portal to Another World
At the heart of the challenge was the tunnel itself, constructed from xenonite—a fictional material central to the film’s plot. The tunnel’s design evolved dramatically during pre-production. Fraser and production designer Charles Wood experimented with various textures and finishes to ensure the xenonite’s translucency would allow simulated sunlight to penetrate without making the structure appear transparent or plastic-like. "Too much black finish meant the light wouldn’t come through," Fraser noted. "Not enough, and it looked like a cheap prop." The team conducted extensive tests, using a combination of matte and glossy surfaces to achieve the desired effect. Ultimately, they settled on a finish that allowed light to filter through subtly, creating a glow that felt both alien and inviting.
Breaking the Mold: Simulating Sunlight in a 70-Foot Tunnel
Lighting the tunnel presented a paradox: how do you simulate sunlight in a confined, artificial space? Fraser and his team initially explored LED solutions, but found them insufficient for the task. "We physically couldn’t get enough LEDs to do that," he revealed. Instead, they turned to old-school tungsten lights—hundreds of them—arranged in a pixel-mapped rig. This allowed Fraser to control the intensity and direction of the light digitally, simulating the sun’s movement across the tunnel’s interior. "In the past, people have moved lights manually over windows," Fraser said. "But we needed the entire tunnel to be bathed in sunlight, as if it were a real, living space."
Analog Meets Digital: The Alexa 65’s Vertical Squeeze Revolution
For a film designed with IMAX release in mind, Fraser knew the camera choice would be critical. He and the directors considered shooting with an IMAX camera but ultimately opted for the Alexa 65, a high-resolution digital cinema camera. To enhance the film’s analog feel, Fraser vertically squeezed the sensor, rotating the aspect ratio from horizontal to vertical. This unconventional technique caused lens flares to streak vertically rather than horizontally, aligning with the film’s retro-futuristic aesthetic. "We wanted to evoke the warmth and imperfections of films like E.T. and Close Encounters ," Fraser explained. "Digital clarity would have felt too sterile. We needed that grain, that humanity."
Rocky’s Lighting Challenge: Front-Lighting a Puppet Without Emission
If lighting the tunnel was complex, lighting Rocky—the film’s endearing alien, portrayed through puppetry—was a logistical nightmare. Rocky could not emit any light of his own; all illumination had to come from the simulated sunlight passing through the xenonite. "Front-lighting a rock that looks like a spider with no face," Fraser joked, "is every cinematographer’s worst nightmare." The team used precise front lighting to highlight Rocky’s textures while ensuring the puppet’s movements—controlled by puppeteers off-camera—felt organic. "It wasn’t just a challenge," Fraser admitted. "It was a challenge on top of a challenge."
Inspiration from the Deep and the Deep Space: Fraser’s Visual References
Fraser drew heavily from two unlikely sources: deep-sea submersible footage and mid-century sci-fi classics. The former provided a template for the tunnel’s eerie, otherworldly darkness, lit only by external sources—aheadlamp-like beams cutting through blackness. For visual tone, Fraser and the directors looked to films like Solaris (1972), Alien (1979), and 2001: A Space Odyssey (1968). "Those films had a tactile quality," Fraser said. "The textures felt real, even when the stories were fantastical. We wanted the same here." The result was a film that balanced cutting-edge technology with the warmth of handcrafted cinema, a rarity in today’s CGI-heavy blockbusters.
The Rainbow Filter: A Serendipitous Discovery That Defined the Film’s Look
One of the most distinctive visual elements in Project Hail Mary is its recurring rainbow flares, which streak across the screen during key moments. Fraser stumbled upon the solution quite by accident. While browsing online, he discovered a rainbow filter sold on Amazon, designed for photographers and filmmakers. "I found this beautiful filter online," he recounted. "It causes these gorgeous rainbow streaks in the highlights, and it became a theme throughout the film." The effect wasn’t just decorative; it reinforced the film’s analog patina, mimicking the imperfections of old film stocks and adding a layer of emotional resonance to the story’s high-stakes moments.
Collaboration and Compromise: The Unsung Role of Production Design
Behind every great cinematography feat is a team of artists ensuring the vision becomes reality. Fraser’s work on the tunnel scene was no exception. Production designer Charles Wood played a pivotal role in translating Fraser’s lighting needs into tangible set pieces. "We worked closely with Charlie to make sure the tunnel’s finish allowed enough light through," Fraser recalled. The collaboration extended beyond aesthetics; it was a constant give-and-take between practical constraints and artistic ambition. "Too much black finish? No light. Not enough? It looked like plastic," Fraser explained. The solution required dozens of tests, each one refining the tunnel’s surface to achieve the perfect balance.
The Bigger Picture: Why 'Project Hail Mary' Stands Out in Sci-Fi Cinema
In an era dominated by CGI spectacle, Project Hail Mary distinguishes itself by prioritizing practical effects and analog aesthetics. Fraser’s tunnel scene is a microcosm of this approach: a triumph of ingenuity over reliance on digital post-production. The film’s visual language harkens back to a time when moviemaking was as much about craft as it was about technology. "We didn’t want to make a film that felt like a video game," Fraser said. "We wanted it to feel like a movie—something you can touch, something with texture." This commitment to tactile filmmaking resonates with audiences weary of hyper-polished, effects-driven blockbusters.
The Future of Cinematography: Lessons from Fraser’s Groundbreaking Work
Fraser’s innovations on Project Hail Mary offer a blueprint for future filmmakers grappling with the challenges of lighting in confined or unconventional spaces. His use of pixel-mapped tungsten lights, vertical lens squeezing, and analog filters demonstrates that cutting-edge cinema doesn’t always require the latest technology—sometimes, it requires reimagining how existing tools can be used. "The key is collaboration," Fraser emphasized. "You can’t do this alone. You need a team that’s willing to experiment, to fail, and to iterate until you get it right." For aspiring cinematographers, Fraser’s work on the tunnel scene is a masterclass in problem-solving, blending technical precision with artistic vision.
What’s Next for Greig Fraser: From Beatles Biopics to Interstellar Adventures
As Fraser spoke with Variety from a London set where he’s shooting a Beatles biopic directed by Sam Mendes, it’s clear his creative ambitions remain boundless. Yet even as he transitions between genres and mediums, his fingerprints are unmistakable: a commitment to analog warmth, a reverence for practical effects, and an unyielding pursuit of visual storytelling that feels both timeless and innovative. Whether he’s lighting a tunnel on a distant planet or capturing the intimate moments of a musical legend’s life, Fraser’s work continues to redefine what’s possible in cinema. "Every film teaches you something new," he reflected. "And that’s what keeps me coming back to the set."
Frequently Asked Questions About Greig Fraser’s Cinematography in 'Project Hail Mary'
Frequently Asked Questions
- How did Greig Fraser simulate sunlight in the tunnel scene of 'Project Hail Mary'?
- Fraser used over 100 pixel-mapped tungsten lights to simulate rotating sunlight through the 70-foot xenonite tunnel. The lights were arranged in a rig that allowed digital control over intensity and direction, creating a dynamic, otherworldly glow.
- What camera did Greig Fraser use for 'Project Hail Mary' and why?
- Fraser used the Alexa 65 camera, which he vertically squeezed to enhance vertical lens flares. The camera’s high resolution and analog-like texture aligned with the directors’ vision for a retro-futuristic aesthetic reminiscent of 1970s sci-fi films.
- How was the alien Rocky lit in the tunnel scene without emitting his own light?
- Rocky was front-lit using the same simulated sunlight passing through the xenonite tunnel. The puppet’s textures were highlighted through precise lighting, while its movements—controlled by off-camera puppeteers—were designed to feel organic and emotive.



